An intelligent waste sorting machine
Botti is an intelligent machine that, aided by artificial intelligence and computer vision, efficiently sorts, compacts, and stores garbage for optimal recycling. Through an interactive experience, it encourages users to sustain their recycling efforts with a quick game, enabling them to earn points and advance through levels to uphold motivation and commitment to environmental conservation.
Ux Designer, Programmer & Branding
Focused on individuals accustomed to separate their waste into organic and inorganic categories but who refrain from taking their waste for recycling due to a lack of awareness regarding collection sites, time constraints, and various other reasons
MOA Estrategia
It is an innovation laboratory that brings together diverse specialists in the marketing, communication, and technology industries to collaboratively create projects of significant differential value with other companies or clients.
To gain insight into the evolving landscape of recycling, we utilize a contextual table to assess the progress made over time, enabling us to envision potential scenarios for the near future.
The research aimed to comprehensively understand the context of various waste types, their recycling processes, and the companies providing related services. MOA Estrategia specifically directed our attention to the collection and recycling of cans, tetrapak, and glass, highlighting the shared importance of efficient collection and separation, coupled with thorough cleaning for subsequent reuse. This analysis offered a detailed overview of the essential steps for the recycling machine or system, along with identifying optimal storage conditions to maximize collection.
To gain insights into the current situation in the city, we conducted observational visits to key locations, including busy areas such as shopping centers, schools, and private properties like residential neighborhoods. During this research phase, we systematically documented contextual information, including the location under evaluation, the time of the visit, and a brief summary of our observations. At each site, our evaluation criteria focused on identifying the presence of systems, products, or containers for waste separation, the types of categories used, and noteworthy observations related to people's behavior, spatial distribution, among other factors.
The benchmarking process was crucial to understanding the current landscape of similar machines or systems, providing insights into our competition, common elements among products, and areas for improvement.
The team conducted interviews with eight Tec de Monterrey students to gain insights into their garbage separation habits both within and outside their homes. While the institution has a system in place using labeled containers, we aimed to understand how these practices extend to their personal spaces and whether they actively engage in recycling beyond institutional measures.
The information gathered from the interviews revealed the presence of three distinct user profiles. This insight provided us with a clearer understanding of potential users, their motivations, actions, and their history with garbage collection and separation.
Meet Héctor Corona, a 40-year-old married IT manager who, despite the time-consuming nature of his job, strives to spend quality moments with his wife and children. Devoted to supporting his family and contributing to a more sustainable environment, Héctor engages in household tasks and seeks ways to create a greener future for his children. While not deeply versed in sustainability, he recognizes its importance.
The information gathered from field research, benchmarking, and interviews with potential users enabled us to compile a summary of the needs of individuals who would utilize these machines. This data played a crucial role in shaping a comprehensive profile of the final product, aligning with features and requirements established by the company.
The two proposed scenarios were developed to gain a clearer understanding of where users would encounter these recycling machines and the positive aspects associated with each location. These scenarios emerged from feedback provided by interviewees who expressed a preference for machines in subdivisions or high-traffic areas like parks and shopping malls.
By gaining a comprehensive understanding of the machine's internal mechanisms, user interaction elements, and location points, we have crafted a user experience that guides individuals through each stage of the garbage recycling process. This tool has allowed us to pinpoint potential touchpoints, thoughts, feelings, and areas for improvement crucial for the design phase.
With the list of requirements provided by the company and users, along with the internal technological elements essential for its operation, our team embarked on the exploration of the machine's design. This involved experimenting with various shapes, colors, finishes, and the arrangement of elements. The team meticulously considered different design aspects to ensure a comprehensive and aesthetically pleasing outcome.
While one segment of the team focused on the physical design of the machine, another segment handled the creation of instructions and the digital user experience via the touchscreen interface. Initial wireframes were crafted, outlining the messages to be displayed at each stage of the process to guide the user. Subsequently, these wireframes were tested in conjunction with the pretotype to thoroughly assess the overall user experience.
To gather user feedback and assess the proposed concept, we conducted a two-stage test involving 10 potential users.
For this validation, we utilized a life-size cardboard model to assess the front casing of the prototype. The objective was to analyze user interaction and adjust element positions for optimal comfort. Users were provided with various types of garbage and instructed to place them in what they deemed the correct space. Subsequently, we evaluated the screen's position, ensuring it was easily reachable and provided comfortable viewing during interactions.
To develop the advertising and design the applications, we compiled a brand manual encompassing fundamental elements including the logo, color palette, illustrations, and typography.
Botti's prototype was created at a 1:3 scale primarily using laser-cut MDF boards. These boards were utilized for external components such as the casing, the game interface, and the containers. Other elements were 3D printed based on the models. Following the fabrication of all parts, assemblies were constructed using a combination of glue, hinges, and screws. For the external design, 3D printing facilitated the creation of the curved surface where the cell phone would be inserted to display the application. Additionally, an acrylic sheet was employed to simulate the glass panel, which would showcase the game dynamics.
Para este diseño buscábamos crear una aplicación colorida para atraer la mirada de los usuarios a la pantalla, además de integrar elementos amigables y alegres como ilustraciones para acompañar la información.
We utilized the brand's color palette and manual to ensure visual harmony and reinforce the product's identity with users. Drawing inspiration from applications for scanning and paying parking tickets, we structured the mobile application. Due to time constraints, this delivery focused on designing the main screens and implementing essential functionality to illustrate the process of registering points and tracking progress through rewards and history.
In these images, you can observe the complete Botti model utilized in the prototype manufacturing process, encompassing both external elements and internal conveying, crushing, and storage systems.
This short animation was created using the model to illustrate the basic operation of the machine to the customer.
These photographs showcase the final physical prototype in action, featuring the operational belt and crusher, along with the cell phone displaying the touch screen interface utilized in the scale model.
These are the test videos we recorded to demonstrate the effectiveness of the computer vision and material detector. All products shown are scaled versions.
This proposal provided me with a much clearer understanding of how projects are executed within a company that has a well-defined vision for its builds or designs. Additionally, the allocation of specific roles to each team member greatly facilitated organization and prioritization of tasks.
Maintaining active communication between the team responsible for digital aspects and those handling physical aspects was crucial. Ensuring alignment with the project's internal mechanisms and user interactions necessitated that both teams were synchronized.